I am currently full time art faculty at West Shore Community College (WSCC) in Michigan. At WSCC I teach 2D Design, 3D Design, Photography I, Art Appreciation, Art History I & II, and Drawing. In The coming semesters I am planning on teaching Intro to Game Design, Animation I & II, Digital Image Design, and Multimedia classes. Currently I am collection and editing content from classes I am teaching. I will include student works from those classes once I am done with editing.
Prior to teaching at WSCC I was adjunct faculty at Columbia College Chicago, Interactive Arts and Media Department. My primary focus there was foundations classes. I also have extensive experience in K-12 system with a focus on arts integration, digital media literacy, and teacher capacity development. In my teaching, I strive to foster critical thinking and learning skills along with necessary technical skills that form a solid foundation from which students will be able to further their lines of inquiry. A majority of work presented on this site are from Columbia College Chicago, K-12 educational organizations like Convergence Academies, CCAP, After School Matters, and CAPE.
For the time being the Education section will be kept password protected as I work to receive approval from various educational institutions and organizations. If you would like to learn more about some of my educational projects and experiences please feel free to contact me at uneden [at] gmail [dot] com. I will gladly share my work.
This course explores technology underlying interactive media, and introduces students interested in programming and interactive media development to foundational theories and practices in interface design and development. Interaction principles are explored through practical assignments; sketching, prototyping, and user testing. Students complete the course with an understanding of participant-centered design, usability, foundational development terms and concepts.
For their final project, students develop an interactive product, which they do research, develop ideas and iterate them, produce low - fidelity prototypes and conduct user tests. They present their culminating work, along with all their finding at the end of the semester.
As a part of their final project students also compile all of their work into a final report. A sample report can be found here.
This course focuses on navigational models of interaction design and how to create participant-centered interfaces through research, usability testing, and iterative design.
Advanced Apprenticeship Game Design is program where teens further explore concepts and tools of game design they learned in Apprenticeship Game Design program, through play, analysis, and game making. Teens play and analyze some of the existing games (digital and analogue) and then using game making software, sprite making software, 3D printing, Augmented Reality, 3D modeling, and graphic design software create a large scale transmedia game combining the various software and tools they have learned.